Meet the team

(Image credit: Future)

PC Gamer magazine published its first issue in 1993, and since then its writers have been covering all things PC gaming. Today we're an international team, spread across the US, UK, Canada and Australia. Here are the folks who make PC Gamer happen today. 

Tim Clark — Brand Director 

US —  With over two decades covering videogames, Tim has been there from the beginning. In his case, that meant playing Elite in 'co-op' on a BBC Micro (one player uses the movement keys, the other shoots) until his parents finally caved and bought an Amstrad CPC 6128. These days, when not steering the good ship PC Gamer, Tim spends his time complaining that all Priest mains in Hearthstone are degenerates and raiding in Destiny 2. He's almost certainly doing one of these right now. "On lunch."  

Follow Tim on Twitter: @timothydclark

Evan Lahti — Strategic Director

US —  Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era and a half spent publishing reviews, news, and cover features, he now focuses on developing new editorial franchises for PC Gamer. His most-played FPSes are Hunt: Showdown, Counter-Strike 2, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.

Follow Evan on Twitter: @elahti

Phil Savage — Global Editor-in-Chief

UK —  Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined the team full time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the Tub Geralt thing, but still isn't sorry.

Follow Phil on Twitter: @Octaeder

Tyler Wilde — US Editor-in-Chief

US — Tyler has spent over 1,200 hours playing Rocket League, and slightly fewer nitpicking the PC Gamer style guide. His primary news beat is game stores: Steam, Epic, GOG, itch.io, and whatever launcher squeezes into our taskbars next. 

Follow Tyler on Twitter: @tyler_wilde

Fraser Brown — Online Editor

UK Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

Follow Fraser on Twitter: @FraserBrown
 

Robin Valentine — Senior Editor

UK  Formerly the editor of PC Gamer magazine (and the dearly departed GamesMaster), Robin combines years of experience in games journalism with a lifelong love of PC gaming. First hypnotised by the light of the monitor as he muddled through Simon the Sorcerer on his uncle’s machine, he’s been a devotee ever since, devouring any RPG or strategy game to stumble into his path. Now he's channelling that devotion into filling this lovely website with features, news, reviews, and all of his hottest takes.

Follow Robin on Twitter: @robinvalentine

Wes Fenlon — Senior Editor

US — Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games. When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old RPG or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).  

Follow Wes on Twitter: @wesleyfenlon

Rich Stanton — Senior Editor

Staff headshots

(Image credit: Future)

UK —  Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

Follow Rich on Twitter: @RichJStanton

Chris Livingston — Senior Editor

US — Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Follow Chris on Twitter: @_clivingston_

Mollie Taylor — Features Producer

Staff headshots

(Image credit: Future)

UK —  Mollie spent her early childhood deeply invested in games like Killer Instinct, Toontown and Audition Online, which continue to form the pillars of her personality today. She joined PC Gamer in 2020 as a news writer and now lends her expertise to write a wealth of features, guides and reviews with a dash of chaos. She can often be found causing mischief in Final Fantasy 14, using those experiences to write neat things about her favourite MMO. When she's not staring at her bunny girl she can be found sweating out rhythm games, pretending to be good at fighting games or spending far too much money at her local arcade.  

Follow Mollie on Twitter: @mollietayy

Lauren Morton — Associate Editor

(Image credit: Future)

US — Lauren started writing for PC Gamer as a freelancer in 2017 while chasing the Dark Souls fashion police and accepted her role as Associate Editor and Chief Minecraft Liker in 2021. She originally started her career in game development and is still fascinated by how games tick in the modding and speedrunning scenes. She likes long books, longer RPGs, multiplayer cryptids, and can't stop playing co-op crafting games.

Follow Lauren on Twitter: @ComradeCupcake

Tyler Colp — Associate Editor

Tyler Colp

(Image credit: Future)

US — Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He's done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint. He's interested in the weird and the fascinating when it comes to games, spending time probing for stories and talking to the people involved. Tyler loves sinking into games like Final Fantasy 14, Overwatch, and Dark Souls to see what makes them tick and pluck out the parts worth talking about. His goal is to talk about games the way they are: broken, beautiful, and bizarre.

Ted Litchfield — Associate Editor

Ted Litchfield

(Image credit: Future)

US — Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.

Andy Chalk — US News Lead

CAN Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Follow Andy on Twitter: @AndyChalk

Morgan Park — Staff Writer

(Image credit: Future)

US — Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.

Follow Morgan on Twitter: @MorganRPark

Harvey Randall — Staff Writer

Staff headshots

(Image credit: Future)

UK — Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

Joshua Wolens — News Writer

staff headshots

(Image credit: Future)

UK — One of Josh's first memories is of playing Quake 2 on the family computer when he was far too young to be doing that, and he's been irreparably game-brained ever since. Since then, his writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

Sarah James — Senior Guides Writer

(Image credit: Future)

UK —  Sarah started as a freelance writer in 2018, writing for PCGamesN, TechRadar, GamingBible, Red Bull Gaming and more. In 2021, she was offered a full-time position on the PC Gamer team where she takes every possible opportunity to talk about World of Warcraft and Elden Ring. When not writing guides, most of her spare time is spent in Azeroth—though she's quite partial to JRPGs too. One of her fondest hopes is to one day play through the ending of Final Fantasy X without breaking down into a sobbing heap. She probably has more wolves in Valheim than you.

Follow Sarah on Twitter: @vision_burn

Sean Martin — Senior Guides Writer

profile photo

(Image credit: Future)

UK — Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.

Kara Phillips — Evergreen Writer

Staff headshots

(Image credit: Future)

UK — Kara is an evergreen writer. Having spent three years as a games journalist guiding, reviewing, or generally waffling about the weird and wonderful, she’s more than happy to tell you all about which obscure indie games she’s managed to sink hours into this week. When she’s not raising a dodo army in Ark: Survival Evolved or taking huge losses in Tekken, you’ll find her helplessly trawling the internet for the next best birdwatching game because who wants to step outside and experience the real thing when you can so easily do it from the comfort of your living room. Right?

Dave James — Editor-in-Chief, Hardware

Staff headshots

(Image credit: Future)

UK — Dave has been obsessed with gaming since the days of Zaxxon on the Colecovision, and code books for the Commodore Vic 20 (Death Race 2000!). He built his first gaming PC at the tender age of 16, and finally finished bug-fixing the Cyrix-based system around a year later. When he dropped it out of the window. Thankfully it's a lot easier to build a gaming rig now there are no motherboard jumper switches, though he has been breaking technology ever since… at least he gets paid for it now. 

Jacob Ridley — Managing Editor, Hardware

Staff headshots

(Image credit: Future)

UK — Jacob earned his first byline writing for his own tech blog from his hometown in Wales in 2017. From there, he graduated to professionally breaking things at PCGamesN, where he would later win command of the kit cupboard as hardware editor. Nowadays, as senior hardware editor at PC Gamer, he spends his days reporting on the latest developments in the technology and gaming industry. When he's not writing about GPUs and CPUs, you'll find him trying to get as far away from the modern world as possible by wild camping.

Follow Jacob on Twitter: @RidleyJG

Andy Edser — Hardware Writer

Staff headshots

(Image credit: Future)

UK — Andy built his first gaming PC at the tender age of 12, when IDE cables were a thing and high resolution wasn't. After spending over 15 years in the production industry overseeing a variety of live and recorded projects, he started writing his own PC hardware blog for a year in the hope that people might send him things. Sometimes they did. Now working as a hardware writer for PC Gamer, Andy can be found quietly muttering to himself and drawing diagrams with his hands in thin air. It's best to leave him to it.

Nick Evanson — Hardware Writer

Staff headshots

(Image credit: Future)

UK — Nick, gaming, and computers all first met in 1981, with the love affair starting on a Sinclair ZX81 in kit form and a book on ZX Basic. He ended up becoming a physics and IT teacher, but by the late 1990s decided it was time to cut his teeth writing for a long defunct UK tech site. He went on to do the same at Madonion, helping to write the help files for 3DMark and PCMark. After a short stint working at Beyond3D.com, Nick joined Futuremark (MadOnion rebranded) full-time, as editor-in-chief for its gaming and hardware section, YouGamers. After the site shutdown, he became an engineering and computing lecturer for many years, but missed the writing bug. Cue four years at TechSpot.com and over 100 long articles on anything and everything. He freely admits to being far too obsessed with GPUs and open world grindy RPGs, but who isn't these days? 

Shaun Prescott — Australian Editor

AU — Shaun is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day. 

Jody Macgregor — Weekend Editor

AU — Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.

Follow Jody on Twitter: @Jodymacgregor

Josh Lloyd — Video Producer

Staff headshots

(Image credit: Future)

UK — If you were to ask Josh to tell you whether he prefers movies or video games it’s likely he would collapse on the spot. After a confusing academic career ending with studying film for five years and then working as a junior editor he somehow ended up being copywriting and content executive at a games marketer before making the sideways move to being editor and video producer at a small gaming publication. 

Now, at PC Gamer, between exercising his penchant for horror media he spends his days making gaming-centric video content, and he often needs to be held back from executing some of the crazy unworkable ideas he comes up with for content.

Follow Josh on Twitter: @GRYITH

Stevie Ward — Community Manager

(Image credit: Future)

UK — Community developer Stevie manages PC Gamer's internship program, community and charity initiatives, and hangs out in Discord and Slack with us. Alongside being a veteran Community Developer, Stevie is also the voice of the NMS Center in Jurassic World: Aftermath, Gaming consultant on E4’s GamesMaster and previous BAFTA Games, Indie Publishing and Gayming Awards juror. You can find her over on our forums.

Follow Stevie on Twitter: @Stevie_SG

Natanael Albuquerque — Social Media Editor

Staff headshots

(Image credit: Future)

UK — Natanael couldn't stop playing on his family's PC until he accidentally deleted the dial-up settings and couldn't figure out how to restore the internet. Integrated graphics confined him to low-spec gaming and writing retro reviews for Vizzed, which blossomed into a passion when he built his first PC at 12 using spare parts from discarded rigs. After years of managing League of Legends tournaments and nurturing a fixation for all things social media, he’s infiltrated PC Gamer and has taken the keys to their Twitter. He hasn't stopped crying since playing Metal Gear Solid 3.

John Strike — Art Editor

UK — Our UK and US art editor John exclaims 'You can't wipe your ass with a website' in his relentless enthusiasm surrounding our magazines. PC Gamer reader and subscriber since the age of 14, he's landed his dream job designing our issues from cover to cover each month.

John's other loves include his two long-haired miniature sausage dogs Fred and Barney, shooting down helicopters with a tank in Battlefield, and farting the first five notes of Her Majesty's National Anthem. And of course his long-suffering girlfriend.

PCGamer

PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, Canada, UK and Australia, who you can read about here.